icycalm wrote:It's a war game. People are supposed to fight. Griefing is just a stupid word for war. All of war is about grief. Grow up.
icycalm wrote:P.S. Every measure taken to counter "griefing" reduces the interactivity and thus the immersion of the world. Ultimately you could turn the game into an MMORPG and have zero griefing, but then you would have killed the game. The solution is NOT to devise complex ways to counter "griefing", the solution is TO STOP GRIEFING YOUR CUSTOMERS BY ASSUMING THAT THEY HAVE NO LIVES. Allow your players to do ANYTHING, but only on a few specific hours on the weekend. THAT'S how you make the ultimate game.
https://steamcommunity.com/app/454120/d ... 2337292036
icycalm wrote:I think anyone who complains about war in a war game should be attacked by all the other players in the game. All the other players should drop what they are doing and immediately attack that player.
https://steamcommunity.com/app/454120/d ... 2338653151
Eliphaser wrote:the thing is this is not a war game
it's a building MMO game with logistics, trading, engineering, mining, assembling, exploration, and the option for combat
the game not having PvE doesn't mean it's just a PvP game as was pointed above
PvP being an option DOES NOT make a game a PvP game, regardless of if it has PvE or not
https://steamcommunity.com/app/454120/d ... 2338887897
icycalm wrote:Full loot PVP is war. That is literally the definition of war.
https://steamcommunity.com/app/454120/d ... 2338905136
icycalm wrote:Also, if you can't compose a proper paragraph, maybe you shouldn't be discussing philosophical and semantic definitions? Maybe take remedial English lessons instead?